Showing posts with label Xbox. Show all posts
Showing posts with label Xbox. Show all posts

Friday, July 26, 2013

Halo: Spartan Assault review

When Microsoft Studios first announced Halo: Spartan Assault on Windows Phone 8, I almost reeked with disgust. Here was a franchise which gameplay was deeply rooted as a first shooter genre. I admit that I have a deep seated biased against developers who attempt to shoehorn a gameplay designed for consoles onto smartphones. It would be unplayable.

Thankfully, the developer Vanguard alongside Microsoft Studios seems to have realised that and designed the Halo: Spartan Assault around a smartphone's more limited input options. The result is something beautiful and is easily one of the best tactical based shooter available on any smartphone. This isn't yet another Halo first person shooter. The huge difference in gameplay mechanics, not to mention the platform, Halo: Spartan Assault deserves a proper examination.
In Halo: Spartan Assault, you play a series of missions/campaigns using a UNSC training simulator (yes, it's a game withing a game!) fighting off an invasion of a bunch of Covenant thingies. The biggest change over its console and PC cousins is the change from first person's perspective to overhead camera. While there is no analog pad on Windows Phone to assist in aiming or movement, the game makes do with two virtual twin sticks which while aren't as accurate as a proper analog pad, is serviceable. It is by no means a perfect solution to a long standing problem but until Microsoft adopts a universal gaming pad for Windows Phone 8 platform, this is the best we can do. According to Microsoft, gamepad support is coming to the Windows 8 version.

Tuesday, June 11, 2013

iOS finally goes modern (sort of), Sony wins E3

I haven't blog for a month now, which is pretty long I guess. It's been a busy time in my life, but I am planning to get back to blogging here slowly once again. Let's just say that house hunting in London is a little more overwhelming than we should have allowed it to be. I am pretty sure I aged ten years in these last couple of months.

I just want to put a few thoughts about the latest tech news and what I think about them holy hell, iOS 7 looks a heck a lot like Windows Phone doesn't it? I mean it still features a boring old grid design with static icons and inconsistent UX, but look at that multitasking page and flat(er) UI design! The drop shadows and fake 3Ds and textures mimicking real life products are all gone. It finally looks the bit of a 21st century OS. Barely.
O hai modern UI wannabee
Still, it's shift from skeuomorphism to something a bit more modern is something I can accept - after all I have been calling for Apple to ditch their 20th century design paradigm and follow Microsoft halfheartedly into the brave digital world. Even Palm OS, which you know, powered touchscreen smartphones way back in 2002, featured a slightly skeumorphism-less design and nobody had a problem using it. Depending on how Microsoft responds with Windows Phone Blue and how Apple will design the iPhone 5's successor, I might even consider an iPhone. Maybe...
Argh, colour gradient icons! Ew...
...or maybe not. Sorry Apple, must try harder.

Sony has proven again why it is the top dog when it comes to living room gaming with yesterday's E3 announcement. While Microsoft's Xbox One looks like an admirable effort (hardware wise, used games policy - not so much), Sony's new PS4 strategy has confirmed that I will be sticking with them through the next gen. I am no Sony fanboy but I have stuck with Sony and Nintendo for my living room console gaming. Nintendo appears to have gone wayward a bit, and I can't forgive them for the Wii's dire software library, but I can see a future where their consoles or games are still part of my life.
You hideous thing but I still want you
Back to the PS4. As the PS3 is still going strong, I will likely only enter the next gen gaming a year later, perhaps after the first PS4 price drop. This is a strategy I have been using for every console, and while £350 is a good price, we are in this whole house buying... I am also not too keen on the design of the PS4, but hei, it's a gaming device not a piece of decor. After all, the PS3 wasn't exactly a Red.dot winning product. And gaming is exactly what the PS4 appears to be designed for. Good job Sony. You almost lost it in the early years of the PS3 but you have done well here. Just keep all that 3D bullshit to yourself and we will continue being friends.

Thursday, May 31, 2012

Competition! Win a copy of Kinect Star Wars



Good morning all. Today we have some lovely news for you. It's been a while since we did a little giveaway so it's only fair we did one now. To celebrate last week's Geek Pride Day (yes, we are a little late here, what with the nice weather and all) and the release of Kinect Star Wars Twitter and Facebook app on iOS, Android and Windows Phone, we are going to hold a little contest here.

Monday, December 14, 2009

Video games gift

We've been asked by some close friends about our opinions on video games as Christmas gifts, mainly to the elderly. To be honest, apart from the Brain Training and Professor Layton series on the DS, I can't think of any video games suitable for elderly. I haven't been following the DS scene for some time to be honest, but a cursory glance on DS charts seems to confirm my suspicious that those two series are the only ones worth getting as gifts for the elderly.

As for getting video games to other target audiences, I have a couple of suggestions. SingStar series is always a great gift idea as only the most thick skin person would deny its entertainment value. It is also perfect for post-Christmas and New Year Eve party where booze is readily available. For your average surly teenager I reckon something like Uncharted 2 or Left 4 Dead 2 would be welcomed - provided he/she hasn't already played it. Something newer like Assassin's Creed 2 is probably a safer bet.

For those who likes to play with their (very) young kids, may I suggest EyePet or Rabbids Go Home. They aren't terribly exciting, but will surely entertain those (very) young kids whilst keeping the adults amused (for a while). And finally if you have none-video gaming loft residing (e.g. Bermondsey) friends, then I am sure Wii Sports Resort, the new Zelda, Mario & Sonic or something silly like those overpriced toy guitar games will be appreciated (even if it is silly).

Wednesday, July 15, 2009

Activision Blizzard

Activision, as some of you may know, recently tried to force Sony to lower the price of PlayStation 3 consoles. Remember this is a company who specialises in ripping consumers off, by marking up the retail price of games and plastic toy accessories like Guitar Hero and similar crap (like that toy 'night vision' goggles). The console versions of Call of Duty: Modern Warfare 2 is priced at £55, a huge mark up to the normal £40 we are supposed to see with current-gen games. Online pre-orders will come less, at £44.98, but is still pretty expensive by any sane standard.

The sad thing is gamers here will lap it up. Britain and its population do not mind bending over and getting screwed over and over again by corporations, so it comes as no surprise that Activision, the hypocrites they are, has identified us as willing sheeps. It is crazy that one can actually get a fully working and brand new operating system with thousands of hours of usage potential for the price of an eight hour video game, but no doubt Activision will get away with it. Those looking for crazy value ought to buy LittleBigPlanet instead, a snip at £11.99 and will offer you hundreds of hours of fun. At least the guys at Media Molecule deserves the sale.

Unfortunately it is often the same fanboys (there's one born every minute) who often complain about the prices of CDs, DVDs and Blu-Rays, who will lap up this £55 game. Remember, these are the same people who spends £100-200 on shit plastic toy guitars.

Tuesday, June 2, 2009

Sony wins E3

Seriously, as a gamer I am only interested in one thing = games. Not silly lifestyle applications like Facebook and silly none-gaming stuff. And Sony delivered today. I mean sweet Jesus, just look at the shit they have in store for us:

PS3
The Last Guardian (Team ICO)
God of War III
Fat Princess
MAG
Uncharted 2
Final Fantasy XIII
Final Fantasy XIV
Metal Gear Solid: Rising
Agent
Heavy Rain
Mod Nation Racers
Gran Turismo 5 (with WRC Rally)



PSP
Gran Turismo
Final Fantasy: Dissidia
Fat Princess
Jak & Daxter
Metal Gear Solid: Peace Walker (sequel to Snake Eater)
LittleBigPlanet
Final Fantasy Agito XIII
Motorstorm: Arctic Edge
Parasite Eve: The 3rd Birthday
Soulcalibur Broken Destiny
Monster Hunter Freedom Unite
Resident Evil
Tekken 6

Nintendo has some decent stuff, but their E3 conference is hampered by ridiculous amount of back patting and gloating. Give it up Nintendo and stop being a prat. Still Team Ninja's take on the Metroid franchise will be interesting. Can't wait to see what they do with Samus! And we still have Dragon Quest IX for the DS to look forward to.

Friday, August 22, 2008

SoulCalibur IV impressions

Coming up from SoulCalibur III, veterans may noticed that not much has changed in SoulCalibur IV. Gameplay remains essentially unchanged (which to be fair is expected). It is a very accessible series, and even the simplest of button mashing will get most people true. However like all fighting games, learn and memorise the button sequences and you will be rewarded.


A dramatically improved character creation, first introduced in SoulCalibur III, is also included where you can create and customised your character in pretty much every conceivable way. Animations are smooth and details are reasonably high. Shame the same can't be said about the environments... Visuals are upgraded, but apart from having higher polygons, resolution and better textures - does not really seem to take advantage of the consoles relative power. For example arena's debris will gradually disappear. So while the visuals are 'current-gen', the game does not attempt to improve on the physics. For example why are we not able to kick a cracked tile and fling it to the opponent? And why are the fighting arenas planes still flat?

Speaking of physics, the much talked about new costumes of some of Soulcalibur's popular characters is a bit disappointing. You get about two per characters (more may be unlocked, but I don't know about that). The much talked about 'boob physics' is pretty restraint really (at least in the PS3 version - yes even with Ivy), especially compared to the various iteration of successive Dead or Alive titles. Hilde the new character is sensibly dressed, though a new feature in Soulcalibur 4 allows desperate single male players to slowly chip away at their armour...


I've had the opportunity to play both the 360 and PS3 version (couple of hours total) and my preference would be to go for the PS3 version. This is a biased opinion I admit, as I much prefer the Dual Shock pad for fighting games when compared to the 360's rubbish d-pad. Still hardcore fighting fans will likely already own a fighting stick (like this 360 or PS3 Hori arcade stick), in which case go with whichever console you own (or whichever Star Wars characters you want to play as... sad as that may be...). The 360 version's boob physics is more 'jelly' and unrealistic as though the female characters were all fitted with all things Itagaki patented implants. And if that is what you prefer...

I will wait till I have the chance to go into the game deeper before passing judgement, but as it is, SoulCalibur IV is pretty much an evolutionary progression of the series. You won't be expecting a revolutionary title like the classic Dreamcast title, but it is still the best 3D fighter title out there. Replayability should be high, though if you are expecting a story (heh) you will be extremely disappointed.

Tuesday, July 15, 2008

E3 presser round-up

So what did we learn from the big three's E3 press conference?

Nintendo
- Still focusing on none-gaming.
- Animal Crossing Wii looks like DS version with voice chat and waggle.
- Back patting themselves is all they do these days, very early 1990s of them.
- Video games? What video games?

Microsoft
- Is trying to get some of that casual gaming moolah, will likely to fail.
- Did a great job crashing GAF with news of Final Fantasy XIII on 360.
- Still using proprietary HDD interface. 60GB? Very meh.

Sony
- Team ICO, where art thou?
- 256 player MAG by the developer of SOCOM is exciting news indeed.
- GOW III has been re-confirmed, again. Nothing new we didn't already know about...
- Resistance PSP sounds exciting but the developer doesn't. Syphon Filter: Dark Mirror was shit.

To be honest I didn't bother to watch a single video of the conference, bar the last couple of minutes of Sony's. Just text updates on Twitter and GAF. A disappointing E3 so far. Boo!

Wednesday, June 18, 2008

Golden Joystick Awards


Obviously not all are true. For example I've never played Portal on the 360 - only on the PC, I've only played MGS4 for like 2 hours (best 2 hours of my life, this year), and Snails Reloaded isn't on the best mobile list (for shame Future, do you even play games???). But I am not going to pass off the opportunity to skew the votes now, am I?

www.goldenjoystick.com

Anyway, which of you nitwits nominated Assassin's Creed: Altair's Chronicles and Sonic & Mario for best handheld game?

Saturday, April 19, 2008

Top five racing games


Yay for another filler post! This time the top five racing games that I've played. No, not the top five ever released, top five that I've never played or even the top five that you liked. It is my top five that I've played and like. A celebratory post of sort, to a genre that introduced me to gaming and continues to excite me.

OutRun 2006 Coast 2 Coast (2006, PS2)
Developed by Sumo Digital
- OutRun series is unlike any other racing games considering it has its own proper definition of fun, fluidity and style. The updated OutRun 2006 Coast 2 Coast plays and still looks stunning despite running on last-gen hardware, and plays much like the original arcade game. Personally, and I am very serious here, I believe that this is the ultimate arcade style racing game. The PSP and PS2 versions can also share save files via USB link.up giving the player the chance to advance the game whether at home or away on one of the 15 Ferraris. As a bonus an arcade port of OutRun 2 SP is also included within the title, making OutRun 2006 an amazing value racing title for those still racing on the PS2, Xbox and PSP consoles.

WipEout Pulse (2007, PSP)
Developed by Sony Liverpool Studio
- Pulse was one of my first purchases when I finally got hold of a PSP. It serves as a reminder that the WipEout franchise is still relevant. The sequel to WipEout Pure, Pulse introduced the Grid system of unlocking stages, the ability to playback custom music as well as the reintroduction to the fantastic and engrossingly addictive Eliminator mode. Online play makes the whole thing even sweeter, however it does lack free downloadable tracks that Pure had. Even better for PS3 owners is that the upcoming PSN exclusive WipEout HD is based on the gameplay perfected in Pure and Pulse.

Need for Speed: Porsche Unleashed (2000, PC)
Developed by EA Canada
- Need for Speed: Porsche Unleashed on PC was the most beautiful racing game I have ever played on my second Dell Inspiron (with GeForce 2). Everything I knew of playing tons of NFS III: Hot Pursuit and High Stakes was thrown out the window. The physics were awfully realistic and the gameplay designed to mimic the unpredictable handling of difficult to handle rear engine Porches. At that moment, the sole spin-off NFS game was no longer an arcade racer, but a driving simulation. Visually it was a stunning game (back then) with 14 tracks of beautiful European locales such as the Alps and Normandy. This was the last Need for Speed game that was enjoyable and fun, before the series gone all crap.

Colin McRae Rally 2.0 (2001, PC)
Developed by Codemasters
- DiRT may be the latest and greatest Colin McRae Rally game, but 2.0 is best remembered as my first foray into the world of rally driving (semi) simulation. Much like Gran Turismo series, the gameplay is engineered to force the player to learn how to brake. Coming from someone who loved playing SEGA Rally 2 on his Dreamcast, the realistic handling, damage physics and braking took some getting used to. So while I still enjoyed SEGA Rally's arcady racing from time to time, 2.0 was a revelation in that the game was (then) the closest you could get into simulating a proper rally.

Need for Speed III: Hot Pursuit (1998, PC)
Developed by EA Canada
- The first Need For Speed game I ever played was NFS II. It was a mixture of bland 3D graphics and good arcady fun. But it was NFS III that really brought the franchise into the limelight. The refocusing of police pursuits in Hot Pursuit gave the series plenty of reason to keep revisiting it. Spike strips and road blocks were introduced requiring the player to approach each racing differently. The graphics were also revamped giving my Direct3D enabled Dell Inspiron 7000 a chance to show off its impressive ATi power. It had none of the modding bullshit and faux-graffiti "kewlness" that blighted the franchise, it was all about racing.

Honourable mentions:

Daytona USA (1992, Arcade)
Developed by SEGA-AM2

F-Zero (1991, SNES)
Developed by Nintendo EAD

Gran Turismo 4 (2005, PS2)
Developed by Polyphony Digital

Grand Prix 4 by Geoff Crammond (2002, PC)
Developed by MicroProse

Mario Kart DS (2005, NDS)
Developed by Nintendo EAD

OutRun (1986, Arcade)
Developed by SEGA-AM2

Monday, January 14, 2008

Mass Effect for (fairly) cheap


GAME's current offer of the week is pretty nice. Well not really, but at least a couple of good games are available for discount. Included is the porn-filled (according to a lying conservative blogger) Mass Effect for £30, BioShock (360) for £25 and Ratchet & Clank: Size Matters for fifteen quid. All are well received by critics and gamers alike so make sure you pick 'em up if you haven't already. I will have to pass Mass Effect until the inevitable PC port but Size Matters is currently on my to-play list.

Thursday, January 10, 2008

Darth Vader in Soul Calibur IV


Well there you have it, Soul Calibur IV like Soul Calibur II will contain console exclusive bonus characters. If I had a PS3, I would definitely get the PS3 version. But alas I will probably have to settle for C3PO with a broom stick when the inevitable Wii port hits. :(

PS3: Darth Vader
360: Yoda
Wii: C3PO?

Friday, December 21, 2007

2007: The Rise of Video Games


With EDGE, AP et. al. publishing their games award, this tiny blogger reminisce on his personal experience with video games in the year 2007, starting with what he thinks should be game of the year. Minimal next-gen games here as he doesn't own a PS3 because it is too expensive and 360 because he fears 3ROD (and the box is ugly). PC games are rare too as the gaming desktop is now badly ageing (single core FTL) barely capable of running many new games - at all. Also because he resides in a PAL region he gets to play 2006 titles can rate them as 2007 titles. A list resides here if you are keen to skip ahead of this sorry excuse of an essay, whose mindless rambling might numb you.


The first couple of 2007 has been what I termed the 'Final Fantasy' months as I slaved through replays of Final Fantasy IV, V and VI in their Gameboy Advance iterations. Then came the time when Square-Enix unleashed the PAL version of Final Fantasy XII on us, which after a second play through I can honestly say without a doubt that this is my favourite Final Fantasy game of all time. It had everything that the six feet under (?) Matsuna could have given us - a sense of grand scale plot, freedom and no teeny whiny melodramatic characters. After this going back to playing Final Fantasy X made it look archaic and highlights the obvious problems with the game for what it was - on-rails RPG, forgettable characters, horrible voice acting, and a cheesy storyline.


After completing Final Fantasy XII I immediately thought that as far as PAL regions are concern, XII has technically sealed my book as game of the year. But then Valkyrie Profile 2: Silmeria dropped into my lap. I am a huge fan of the first Valkyrie Profile game (which I had the chance to replay on the PSP), but this tri-Ace sequel simply outdoes it. Like Final Fantasy XII, Valkyrie Profile 2: Silmeria eschews old school gameplay mechanics for a real time battle system. However unlike XII, it isn't revolutionary as these things has been done before in the PS1 title. But rather than reinventing the wheel, tri-Ace simply polish the gameplay to perfection. Silmeria is like Lenneth but in shiny new clothes, new storyline and a much more polished battle system.


On other fronts, The Console That Just Refuses To Die continues to impress throughout the year. We had God of War II, the excellent follow up to one of the most finest action games of all time. Euro gamers were lucky to receive two Shin Megami Tensei games, the closure to the Digital Devil Saga series and action RPG Devil Summoner. Rogue Galaxy, Level-5's spiritual successor to Dark Cloud 2 was pretty good despite the mediocre storyline and generic dungeon designs. And we had two games by the studio that crafted Viewtiful Joe and the producer who created Resident Evil - Okami and God Hand, both of which sold terribly but received wide critical praise.


In a year where hype meant more than anything and games like Halo 3 courting mainstream press attention that they do not deserve; Okami despite the numerous awards and positive buzz by the gaming press, was simply ignored by the mass majority of gamers. It is the sort of game that does not deserved to be ported to the Wii to succeed. Capcom eventually drop the axe on the studio (Clover) behind these classics, diverting their development cash to such mediocre titles like Lost Planet and cancelling projects.


On the portable side I only played one PSP game which was the previously mentioned Valkyrie Profile port. Sadly the port was just as awesome that the PSP Slim & Lite is now on my list of to get console. The DS on the other hand remained my second most played console after the PlayStation 2. Unfortunately it has been an average year for the DS compared to 2006. Hotel Dusk is currently receiving a huge push on UK telly by Fern and Philip, but back in January the arrogant protagonist and linear gameplay proved annoying enough that despite finishing the game the story was so forgettable I swore I was reading one of Dan Brown's book. I even blame it for destroying my import Enamel Navy DS Lite. The situation did not improve as Rare's port of a N64 game Diddy Kong Racing arrived in its DS form. It was pure and utter shit and easily the worst investment a gamer can ever invest in.


The quality of DS games eventually improved. The new Pokemon arrived and succeeds, proving that you do not need to shoehorn 'features' into a game to sell it well. Even a port of a GBA game Gyakuten Saiban 3 arrives intact with no crazy departures from the core gameplay. Coupled with an amazing storyline and a cast of likeable characters, Phoenix Wright's last outing was the best in the trilogy and a prove that if anything the point and touch genre didn't die with when Guybrush Threepwood went AWOL.


That was unlike the new Zelda game that despite being developed by an internal Nintendo EAD studio, disappoints greatly with its lack of puzzles, forced functions and repetitive gameplay, stamped with a huge 'Made for Touch Generations' on Link's forehead. December was a great month for DS games as Final Fantasy XII's sequel Revenant Wings impress with its unique RPG take on the RTS genre. Meanwhile Kuju's Geometry Wars: Galaxies became my second most addictive game on the platform just after Dragon Quest Heroes: Rocket Slime (which is criminally still missing from PAL regions).


It would not be a video game year without some controversial shit storm. First was anti gaming rag The Daily Mail (the very same paper that described the Ipswich murder victims as "disgusting, drug-addled street whores" and their deaths as "no great loss") whose sister publication the Mail on Sunday printed a picture of a God of War II launch party where a decapitated goat was on hands to entertain the gaming press. The uproar caused Future Press to recall OPM where the uncensored picture was originally printed. Not all book stores heeded the request as a visit to Borders a week later made me a proud owner of what could eventually be a collector's item - as well as a 'This is Living' t-shirt which immediately found usefulness as a bathroom rag.


But this was nothing compared to the BBC's handling into the Manchester Cathedral versus Sony case in regards to Insomniac's Resistance: Fall of Man PS3 title. I still remember the day the 'news' broke out as it was the leading news on BBC News website for much of the day. To this day the many factually incorrect details regarding the game remains, a disappointment to the credibility of the BBC who are usually well known to be pretty thorough when it comes to accuracy. For example the fact that the architecture design belongs to the public domain was not reported. Then we have the banning of Manhunt 2. Readers will know that I came out against the ban but a part of me right now believes that it was right decision for the BBFC to ban it. You see while I am still against censorship, I find Rockstar's lack of talent in producing good games mind boggling. Instead it courts controversial by making abysmal games that revolves around violence just for the sake of it, and hopes it sells to minors who masturbates to blood. Not cool.


Recently a very minor uproar hit the gaming community when a Gamespot editor was allegedly fired because his review of Kane and Lynch: Dead Men did not conform with a publisher's wishes. The editor in question is Jeff Gerstmann, most famously flogged by Nintendo fanboys for giving The Legend of Zelda: The Twilight Princess a positive review! The fact that the same video game fans are now supporting him is not without irony. Fact is nothing has been proven that links his 'firing' with Eidos, just dubious claims by various hypocritical gaming blogs, whose lack of editorial transparency and journalistic ethics are probably not that much better than CNet's. Even if such allegations are true there is no doubt that such a practice would continue. There is nothing a duffel bag with goodies worth $800 can't do to sway opinion.


But the year 2007 should be remembered as the acceptance of our beloved hobby by the mainstream, no thanks to Nintendo's Wii and the strong sales of the DS as well as Sony and Microsoft's effort to market their consoles as living room entertainment hubs. The Wii has been a hot commodity this year with everyone from kiddie gamers to OAPs clamouring for one at GAME. Lapsed gamers and people with no previous gaming background are finally buying a gaming console. The bad news here is that success tends to attract the unattractive and it isn't any different to the Wii with plenty of games released on it being *shit*.


The Wii has attracted shovelware like never before with PS2/PSP ports and games with graphics worse than its predecessors the GameCube and sometimes the ten year old N64. There are occasional gems like Super Mario Galaxy, who returns the king of platforming title to Kyoto's most famous plumber; as well as the brilliant but short on-rails shooter Resident Evil: The Umbrella Chronicles. What pisses me off is instead of buying these, these supposed new gamers are instead investing in mediocre titles like Sega's Sonic and Mario at the Olympics, Boogie or High School Musical.


So what will 2008 bring us? Honestly, plenty. On The Console That Just Refuses To Die, KOEI/Atlus will be bringing us dating simulator/RPG Shin Megami Tensei: Persona 3, which if the die hards on GAF and Associated Press (!!) is to be believed - is a rock solid RPG. Then Square-Enix will be publishing Vanillaware's Odin Sphere, whose excellent RTS Grim Grimoire PS2 title was a gem find. On the DS we will have such titles as Final Fantasy Tactics A2, Final Fantasy IV, Gyakuten Saiban 4 and hopefully Dragon Quest IV. Not a solid line-up unless Level-5 gets Dragon Quest IX out, in which case it would be the end of the world.


There is only one title on the Wii that so far interest me and that is Suda 51's No More Heroes while the deluge of quick development titles like Wii Fit and Wii Chess (!) should keep the none-gamers happy with their toy. The PS3 seems to be the console that has the most titles that currently ticks my skin but the price is still a barrier of entry into this fine dining club where such fine games like Disgaea 3, Knight White Story, Little Big Planet, Echochrome and Final Fantasy XIII would be served next year. If Sony would just cut the price to below £250 then 2008 may be the year I will be playing Metal Gear Solid 4.

2007: Video Games "The List"

"GOTY"
  1. Final Fantasy XII (review)
  2. Valkyrie Profile 2: Silmeria (review)
  3. Okami (review)
  4. God of War II
  5. Super Mario Galaxy (review)
  6. Half-Life 2: Portal
  7. Sam & Max: season one
  8. Shin Megami Tensei: Digital Devil Saga 2 (impressions)
  9. God Hand (review)
  10. The Witcher
  11. Valkyrie Profile: Lenneth (review)
  12. Final Fantasy XII: The Revenant Wings (review)
  13. Gyakuten Saiban 3 (review)
  14. Geometry Wars: Galaxies (review)
  15. Osu! Tatakae! Ouendan 2
  16. Final Fantasy VI Advance (review)
  17. Pokemon Diamond & Pearl (review)
  18. Rogue Galaxy (review)
  19. Resident Evil 4: Wii Edition (review)
  20. Grim Grimoire (review)
  21. Shin Megami Tensei: Devil Summoner (review)
  22. Resident Evil: The Umbrella Chronicles
PlayStation 2: Final Fantasy XII
PSP: Valkyrie Profile: Lenneth (review)
Nintendo Wii: Super Mario Galaxy
Nintendo DS: Final Fantasy XII: Revenant Wings
GameCube: The Legend of Zelda: Twilight Princess (released in 2006, but played in 07)
GBA: Final Fantasy VI Advance
PC: Half-Life 2: The Orange Box

Action: God of War II
FPS: Half-Life 2: The Orange Box
Adventure: Gyakuten Saiban 3
JRPG: Final Fantasy XII
Old School RPG: Shin Megami Tensei: Digital Devil Saga 2
Western RPG: The Witcher
Tactical RPG: Luminous Arc
RTS: Supreme Commander
Multiplayer: Enemy Territory: Quake Wars
Rhythm: Osu Tatakae Ouendan 2
Platformer: Super Mario Galaxy
Party: SingStar series
Sports: Wii Sports

Still don't get it: Guitar Hero series
Disappointing game of the year: The Legend of Zelda: Phantom Hourglass
Worse game of the year: Diddy Kong Racing
Disappointment of the year: Nintendo Wii

Best game we keep rebuying: Pokemon Diamond & Pearl
Best game no one played: Okami
Best game no one played part two: God Hand
Most addictive game of the year: Geometry Wars: Galaxies
Best game I haven't played (yet): Uncharted: Drake's Fortune
Best ad: 'The Entertainment' for Sony
Best console control scheme: Resident Evil: Wii edition
Worst ad(s): Nintendo's celebrity (i.e. none-gamers) endorsements particularly Ian Wright and Fern & Philip

Heartbreak: Capcom axing Clover Studios
Meltdown: Gamespot/Eidos

Villain of the year: Millions of space aliens
Hero of the year: Phoenix Wright from Gyakuten Saiban

Graphics: Ratchet & Clank Future: Tools of Destruction
Visual style: Everyday Shooter
Architecture style: Final Fantasy XII
Character art design: Kazuma Kaneko for Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs the Soulless
Music: Hitoshi Sakimoto for Final Fantasy XII

More GOTY lists around the web (to be updated daily here until I grow bored):

Richard gives Crackdown and Super Mario Galaxy the thumbs up as well as giving conclusive evidence that the media's adoration for Halo 3 was half-baked.

Associated Press just created some enemies within the Nintendo fanboy community by awarding Ratchet & Clank Future a higher spot to Super Mario Galaxy. Which although I never played I see can where they are getting at. The R&C series always had that one thing that Mario lacked - riot fun. The fact that they even awarded a niche Shin Megami Tensei game into the top 10 gives meant that AP just gained massive kudos point from me when compared to specialised gaming press. And they didn't buy into the hype that was Halo 3. :)

The Guardian Gamesblog awards Warhawk the title of PS3 GOTY, which to be honest sounds about fine. I have witness the multiplayer awesomeness that it does bring to the living room, especially one equipped with a 37" LCD, so I have qualms about it. On the other hand they believe that GTA IV is the most promising game of 2008...

The New York Times gives Super Mario Galaxy a shaft and Ninty fanboys everywhere flips. To be fair the NYT's reasoning is quite reasonable. SMG without the gloss and waggle, is the same game we played ten years ago, like most Nintendo games. There are improvements no doubt, to graphics and gameplay but sometimes people just want something different.

GameSpy believes that God of War II deserves the title of GOTY for the PS2 and so does their readers. Honestly, if you remove all the 2006 late PAL arrivals you will also notice that God of War II would have been top of my GOTY list too. Their overall GOTY will be announced later.

There is no official Slashdot GOTY list but names like Portal (Half-Life 2: Orange Box), Super Mario Galaxy and Mass Effect gets the nod by some of the contributors.

Pocket Gamer lists Lifesigns as one of the worst DS games this year. While I won't argue that it is a magnificent game, the fact that they claimed that it is a rip-off of Trauma Center immediately invalidates the list. Shoddy journalism.

Eurogamer's official top 50 list is available now. Their top 10 list is very predictable. Phantom Hourglass at five. LMAO. Good decision not giving Mario Galaxy and Halo 3 top spot though.

Thursday, November 15, 2007

Some gaming news



Variety has details up regarding a new Ghostbusters video game to be published by Vivendi. Just look at the screenshot of Marshmallow Man (well, a target renfder, but whatever) above and tell me it isn't brilliant. The four principal cast from the films - Dan Aykroyd, Bill Murray, Ernie Hudson and Harold Ramis will be lending their voice and image likeness for the game as will other supporting casts like Annie Potts and William Atherton. Aykroyd and Ramis will also be writing parts of the scripts. Game of the decade surely.

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BioWare's next major game Mass Effect, will be banned in grumpy ol' Singapore due to "homosexuals" scenes within the game. Surprise? Well you shouldn't. Apparently their PM's logic was that "the city-state should keep its conservative values and not allow special rights for homosexuals". You mean does not allow any equal rights for homosexuals right while maintaining special rights for cronies? You can watch a video here to see what the fuss is all about. Frankly I have seen much worse when I last visited Singapore so I really have no idea why the country is back peddling.

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Early estimates for last week's Japanese hardware sales has put the PS3 ahead of the Nintendo Wii for the first time since like forever. This includes one week of normal (60GB) PS3 sales and one day of the new cheaper (especially with the crazy exchange rate) 40GB PS3. Sales are encouraging and any Nintendo fanboys who thinks this is a bad thing are idiots. Competition is good. Nintendo has been arrogant for far too long taking the easy route of appealing to non-gamers. I think many gamers are getting irritated, including yours truly. I have never felt more regret in getting a Wii than anything else.

Continuing with the Wii, the BBC's lead technology article on the supposed low supplies of the console this Christmas has been consistently in the top 5 most e-mail and read articles on BBC News yesterday according to their little widget. This can only be a good thing as Nintendo's marketing ploy would mean high demand/low supply = high profitability for used Wii.

KEER-CHIIING!

I normally frown on such practices, but hei when there are no games worth playing then it is better to let go for now and re buy it after Christmas when the price drops back down to below £160. Maybe after renting Super Mario Galaxy.

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Not understanding the logic by Nintendo in not bringing over an official translated version of MOTHER 3, but then again they started hating video games when they saw the amount of non-games money they can make (see above). For the non-Japanese speaking gaming fans waiting patiently to play the game, the MOTHER 3 fan translation team has released a video marking the first anniversary when the unofficial translation began at Starman.net:



Great trailer. I tried to play the game in Japanese once and it gave me a headache so I will be waiting for the time when the wonderful team finally release the full patch.

Wednesday, August 22, 2007

Leipzig Games Convention 2007 link dump



Live text Sony press conference here. Announced Tivo-like function for PS3. Redesigned PSP will arrive in Europe next month in boring black, white or silver. Two boring film tie-in special editions will also be available (Simpsons and Spiderman). No Europe PS3 proper price cut or Dual Shock 3 announced. Conference mainly made up of fluffware for non-gamer journos and lifestyle people. Grrr...

New Metal Gear Solid 4 trailer reveals four new bosses. Looks hot. Europe won't get screwed, Kojima promised. Video maybe tomorrow.

Nominations for best of Leipzig Games Convention 2007 right here.

PS2 Rock Band exclusive track list. Still do not know what the fuss is about. Get a real guitar people and form a real band! And learn to play Faith No More properly.

Iga developing yet another Castlevania DS... maybe another PSP version as well.

Still no sign of a proper next-gen Rayman platformer. If mini-games is your thing (which shouldn't be a problem considering 90% of Wii titles are mini-games) check out the new gameplay videos from Rayman Raving Rabbids 2.

Nintendo still turning its back on conventional video gaming. Ridiculous Wii Chess apparently in sight. Nothing new will be announced, instead time will be spent gloating about Wii success to journos. WHERE ARE THE GAMES???

"PlayStation 3 is very much benefiting from Gears of War. That sounds silly, but it's very much benefiting from Gears of War"


With waggle wand wonder, 3rd party Wii developers aren't even trying any longer. Check out this mobile phone game, to be released on Wii soon.
Konami announces new Track & Field for DS!

Half of Germany will be video gamers in three years time.

Far Cry 2 looks lovely. Not as lovely as Crysis though.

Nokia announced details on new N-Gage platform. Hope it doesn't suck. Will target more casual gamers. Someone better reminds Nokia that S60v3 sucks without more RAM.

Updates over the next few days

Saturday, July 14, 2007

E307: Did E3 change your mind?

PlayStation 3

I want one now. MGS4, Ratchet & Clank, Echochrome, Heavenly Sword, Little Big Planet, Killzone 2, Socom: Confrontation, White Knight Story and the unannounced Team ICO project says so.

From a gamer's perspective it is mind boggling how much I hated Sony and their PS3 just six months ago, and now am willing to welcome the PS3 into our lives. But with Eurozone getting no price cut I am sorry to say that SCEE won't be getting any sales from me, yet. I also need my jRPG fix and so far there has been no major announcement by Nippon Ichi, Konami and Atlus concerning their PS3 RPG roadmap (to be fair none has announced their next-gen plans yet). But if we get at least two *proper* price cuts then I might bite.

Xbox 360

As a PC gamer I am still not convinced on the 360. There are some jRPGs (e.g. Eternal Sonata) that are getting my attention but until MS can convince me that their newer hardware is not inheriting core design flaws, I won't get one. Mass Effect looks very lovely and may tip me over. But I beg you, fix the hardware first MS! Somebody here wants to play Ninja Gaiden 2 without having to worry about hardware failure.

Wii

We already have one. Now we can't wait to get rid of it to a non-gamer soccer mum during the holiday season for a profit. May still get Super Mario Galaxy, No More Heroes and Trauma Center: New Blood (that is if it ever gets a Europe release) but until some AAA 3rd party titles (not ports) start appearing we will be glad to see appearing on CEX's cabinet. Wii Fit will not be welcomed here no matter how revolutionary the delusional mainstream press think it will be (Wii Sport is fun, but we still think people ought to get fit outdoors).


The mainstream press ought to research more if they think the Wii board is something new and revolutionary, as many non-gamers journalists claimed

We may change our mind if Nintendo can prove that they are committed to online gaming (Mario Kart isn't a proof especially after the long-term on-line disaster that is MK:DS) and original virtual console content.

BTW Nintendo, still waiting for all those launch games to be released here.

Windows PC

Crysis, Assassins Creed and Unreal Tournament 3 still wows me. Enough said.

Nintendo DS

Still worth playing even after all this time. Third party games are improving, and in some cases, bettering first party efforts. With Dragon Quest IX, Final Fantasy XII: Revenant Wings, Final Fantasy IV and Golden Sun, jRPG line-up for the DS is pretty strong, though it will probably never match the SNES and PS2. However I am still not convinced with Phantom Hourglass. Good reviews doesn't change the fact that I am not looking forward to touchscreen Zelda action.

But as it was two years ago the DS platform is unstoppable.

PlayStation Portable

The redesign doesn't look much though the expanded RAM interests me. Maybe once it dips below £99. Need my MGS:PO and Jeanne d'Arc fix.

SEGA Dreamcast 2

:(

Thursday, February 15, 2007

"I own a Mac, I am better than you"

What is it with companies today that love to insult potential future customers? Microsoft is doing that with the WHATSWRONGWITHU.com website, regarding the low sales of Xbox 360 in Asia (somehow it is our fault for the low sales). Look it is great that the 360 is doing so well in the UK and North America, but not everyone likes shooter or another racer. I personally love shooters but I can't stand them on consoles (nope, not even Goldeneye 007 which is easily the single more overrated game of all time). Give us a reason to own one, not by insulting us - but by developing games to suit everyone.

Then there is Apple, whose current 'Get a Mac' ad campaign just started here a few weeks ago. Like the American ads, PC users are shown as ugly, tie-wearing, nerdy, hopeless people and Mac users are shown as young, hip, and dressed in expensive casual designers garbs, who spends the majority of more time preaching on how good their Macs are, than actually using it. Owning a Mac (or Ipod) automatically change your lifestyle, if Steve Jobs would have you believe. It is fine by me if you want to worship your Mac but please stop acting like the typical evangelical Christians.

In Apple's defence they did hire Robert Webb to play as the Mac guy. Webb, for those who doesn't live in the UK, is famous for playing a smug, unlikeable and pretentious tosser in my favourite telly comedy Peep Show. I guess Apple is implying that Mac users are smug, unlikeable and pretentious poseurs. How fitting.