Friday, August 18, 2006

New Coke Zero / Evans Cycles sale

Coca-Cola's recent marketing ad on the telly features a bunch of idiots claiming that the new Coke Zero has a taste that is indistinguishable from the classic Coke. So today, with the excuse of having a little meeting with some of Jenni's mates, I went out and bought a bottle of Coke Zero just to test it. Verdict? Bleach. The taste is closer to the hideously tasteless Diet Coke or even worse, Pepsi Max. Stick to the full fat sugar classic Coke.



Anyway I took advantage of the Evans Cycles summer sale to get some biking accessories and they delivered it today. Unfortunately the Trek Anthem Elite helmet that I ordered was packaged badly and there was a dent (caused by a D-lock). I sent the helmet back to them and requested they sent a blue one (the white is okay but isn't as nice as it looked like in the promo pic).



I also finally bought a D-lock made by German company Trelock. It is a basic shackle that comes with the worst D-lock mount I have ever seen. Jennifer's Abus Sinus is a much better lock than this and came with a better mount. But at only £13 (from £20) for a good 300mm D-lock, I guess I shouldn't complain. I wasn't even expecting a mount at first.



Jennifer got a Cannondale Mountain Long Finger glove to use during winter. She already has a Specialized BG Sport mitt for summer use.



It looks wicked!



I also decided to buy a Specialized BG Sport Pro mitt. It fits snugly and I can't wait to give it a go tomorrow over some rough terrain.





Gel pads everywhere:



I wish we both have more money! This is Jennifer's dream bike - the Kona Kula Deluxe, now on sale. Personally I love the look of this GT Avalanche Pro but ever since I spotted a Scott Ransom Limited bike outside a restaurant I always wanted to walk into Evans and bike off with it. Too bad I am not a millionaire.

Technorati tags:

Thursday, August 17, 2006

Video Game Impressions: killer7 (GameCube)

Yay! The stupendous Big Brother is finally coming to an end, which means no more bullshit programmes on the telly. Even some of my mates who stupidly enjoys reality TV has complained about the banality of this year's series.

Anyway... I recently got myself a copy of Suda 51's killer7 (original GCN version) from GameStation. Let me tell you, this is one of the most fucked up games I have ever played, and I meant that as a compliment. Produced by Shinji Mikami (Resident Evil, Viewtiful Joe, Gyakuten Saiban), the game features unconventional gameplay (on rails) and graphics (textureless cel-shaded).



You play as this assassin called Harman Smith. He has the ability to manifest himself into seven different split personalities, both mentally and physically. They are known as the killer7. Each of the seven has their own abilities such as unique killing skills.

I won't talk much since I am pretty tired right now and describing the game would require some kind of use of my right brain, I don't feel like using either one right now. You can read the review at Eurogamer though.

Technorati tags:

Tuesday, August 15, 2006

Food Review: Pokeno Pies, Brighton

Best damn pie in the South East.

The guys at Pokeno Pies hand bake them fresh daily (up to six choices daily from a menu of about twelve). The chicken & butternut squash is lovely. You also can't go wrong with a classic chicken & mushroom pie. Also recommended to healthy pie lovers is the steak, stilton & port and mediterranean lamb & red onion.



You can have them with salad...



... or a generous dollop of mash potatoes and peas.

Either way the price ain't that bad.

Technorati tags:

Sunday, August 13, 2006

Bike Ride: Brighton (Hanover/Kemp Town)

We didn't cycle out of town today. Instead we went up to nearby Hanover and did a little sightseeing. It also happened to be Hanover festival. Anyway a total of roughly 600 yards climb later we reached the peak of 230 feet above sea level (Windmill Street). That was one of toughest climb I have ever done.









We exited out at Kemp Town:



The Scum was sponsoring some kind of beach volleyball tourney down the seafront. Probably about the only decent thing the rag ever did.





What a diver! (kidding)



Technorati tags:

Saturday, August 12, 2006

Mario Hoops 3-on-3 / Mario Slam Basketball review

It is well known that during the summer period, all things entertainment gets dull. Game releases by publishers dry up and there is simply nothing new to play. And then there is Britain's obsession with the sun (not the paper - but the paper blows too). It shouldn't really surprise anyone that the number one game from the week before last was Cars. Yes, Cars, a game based on a crappy film. No wonder publishers here don't take us seriously. Even the French and Germans has New Super Mario Bros and Brain Age respectively on the top of their charts!

All hail Japan then for the release of a new game.

Legend has it that Mario Basketball 3-on-3 was not supposed to be yet-another-Mario spin-off. Instead Square-Enix, the developers of Final Fantasy and Dragon Quest series, was planning on a arcade style basketball game featuring characters from their IP portfolio.

However, upon noticing that their game has a certain Mario feel to it, they contacted Nintendo and offered a collaboration, which resulted in a game that features well known characters from both Nintendo and Square-Enix. A first as far as playable characters from both companies are concerned.

I will write about the controls first since the game features a pretty unique control mechanism. You will only need to use the D-pad, L trigger button and touch screen in order to control the game. D-pad is used for movement, touch screen to trigger dribble, pass, steal, block and shoot and the L button to switch characters. While you may think controlling via the touch screen is fiddly, it isn't. It works pretty well. There are also special movements that are specific to each characters.

As the title implies, this is a 3 on 3 version of basketball, but with a Mario world flavour. Which means, there are no such thing as fouls. It also means there are items scattered around the screens on question mark boxes where you can obtain well known Mario items such as red shell, which you can use to lob at your opponents.

When dribbling the ball over a question mark box, coins will be added to an inventory which will count towards the score. Points are worth 30 based on a three-pointer shot and 20 inside the line. It is possible to collect enough coins and obtain a maximum 130 point shot (which I did once). Coins can also scattered (ala Sonic) if opponents knocks you down. Game stops after each shot. After each score (or goal as the game calls them), coins are reset. Oh and games last 5 minutes over two periods.

As a default you start with characters from Nintendo's IP but as your progress you are able to unlock characters from Square-Enix's world. The first three to appear from Square-Enix's portfolio are White Mage, Ninja and Black Mage and you battle them on a Final Fantasy style flying gunship.

The graphics are simply wonderful. Games are played in well known Mario world and the graphical engine that Square Enix wrote works well. The Bowser Castle's level for example which has the court situated over boiling lava and has flame effects (or whatever it's called). Gameplay remains smooth throughout despite having six characters (sometimes more), items and all the other shenanigans that goes on.

The only negative I can think of is the AI is a bit patchy. For example when the ball goes wide, the characters, either from your team or the opponents, would sometimes not automatically retrieve it. It isn't as deep as your average NBA game where team mates from your time will help out in securing defense or trying to steal a ball and passing them to you. Friendly AI are non-existent in this game. You pretty much have to control EACH character individually through the L button.

I haven't had the chance to explore all the options yet (like the mini-games) so I won't comment on those. The lack of English options does not hamper the game much and it is easy to understand the options through trial and error. This title shouldn't be a problem to non-Japanese speaking importers.

6/10

Buy now from Play-Asia or Amazon UK

Friday, August 11, 2006

Bike Ride: Brighton to Lewes

These were all from last weekend. The ride to Lewes was easy as we went through the road rather than taking the South Downs Way route. A couple of tough hills but no biggy. It was mostly downhill. It took less than an hour from Stanmer Park to Lewes. The ride back was tougher because all those previous downhills translated into strenuous climbs.

Sorry about the crap quality. Camera phone used.









Technorati tags:

Thursday, August 10, 2006

Read Beppin

Can't think. Must rest longer.

Sorry.

But do visit Beppin, the 4th Reich for light hearted reading.

Monday, August 7, 2006

Having fever is no fun

But at least I am feeling better now especially after forcing myself to sweat under thick layers of duvet.

Anyway Saturday and Sunday evening is fast becoming FilmFour nights. I am so glad that they decided to premiere The Motorcycle Diaries yesterday. Even if you ignore the politics of the film you will find it a beautiful film of a man who stood up for what he believed in, whether you like it or not.